Browsing by Subject "gamification"
Now showing items 1-10 of 10
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Autismikirjon oppilaiden ja luokkatovereiden vertaisvuorovaikutus pelitilanteessa
(Itä-Suomen yliopisto; University of Eastern Finland, 2023)info:eu-repo/semantics/masterThesis
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Blockchain technology and gamification - conditions and opportunities for education
(Czech Andragogy Society, 2019)The paper focuses on two solutions supporting education. One of the aspects shows the potential of the modern blockchain concept, whereas the other refers to the forms of work based on the natural learners’ need to compete, ...Artikkelit ja abstraktit tieteellisissä konferenssijulkaisuissa
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Climate change education through gamification: Escape room as an educational tool to assess pre-service teachers’ reflection and consensus decision-making
(Itä-Suomen yliopisto; University of Eastern Finland, 2023)info:eu-repo/semantics/masterThesis
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Educational Escape Rooms Are Effective Learning Activities Across Educational Levels and Contexts: A Meta-Analysis
(IEEE, 2024)Educational escape rooms are taxing in terms of the time needed to design, create, conduct, and evaluate. Therefore, a high “return on investment” is expected regarding their potential to improve teaching and learning. ...
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Implementation of Digital and Physical Learning Environment to 21st Century Skills - Case Escape Room in the University of Eastern Finland
(2021)Background and aim – Escape rooms are gaining popularity as learning environments from primary, secondary, and higher education to professional development programs. Escape room integrates 21st century skills in education, ...conferenceObject
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Pakohuonepelien soveltuminen opetusmenetelmänä ympäristöopin opetukseen
(Itä-Suomen yliopisto; University of Eastern Finland, 2023)info:eu-repo/semantics/masterThesis
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Pelillistämisen ja innovaatioiden omaksuminen suomalaisten matkailuorganisaatioiden joukossa – tapaus Kuninkaantie
(Itä-Suomen yliopisto; University of Eastern Finland, 2024)info:eu-repo/semantics/masterThesis
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Peliohjelmoinnin ammattilaisten näkemyksiä hyvän oppimispelin ominaisuuksista
(Itä-Suomen yliopisto; University of Eastern Finland, 2022)info:eu-repo/semantics/masterThesis
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VR-opetustutkimus
(Itä-Suomen yliopisto; University of Eastern Finland, 2023)info:eu-repo/semantics/masterThesis
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ZERO CO2 peli yrittäjyyden ja kestävän kehityksen opettajana-oppilaiden kokemuksia
(Itä-Suomen yliopisto; University of Eastern Finland, 2022)info:eu-repo/semantics/masterThesis