Now showing items 1-2 of 2

    • Children's Experiences on Learning the 21st-Century Skills With Digital Games 

      Kahila, Juho; Valtonen, Teemu; Tedre, Matti; Mäkitalo, Kati; Saarikoski, Olli (SAGE Publications, 2019)
      Previous research on learning-related digital games has focused on studying learning outcomes with mostly adult participants. This study explores what children have experienced they have learned by playing digital games, ...
      Tieteelliset aikakauslehtiartikkelit

    • NE STEM 4U afterschool intervention leads to gains in stem content knowledge for middle school youth 

      Cutucache, Christine; Boham, Taylor; Luhr, Jamie; Sommers, Amie; Stevenson, Nikolaus; Sointu, Erkko; Mäkitalo-Siegl, Kati; Kärkkäinen, Sirpa; Valtonen, Teemu; Grandgenett, Neal; Tapprich, William (Informa UK Limited, 2018)
      Afterschool interventions in STEM are linked to learning gains during the school day. These opportunities engage and excite students about STEM concepts since they observe a more hands-on, project-oriented approach. Often ...
      Tieteelliset aikakauslehtiartikkelit