'If the game does not work, it is lagging, or you die in game, you just get furious' - Children's experiences on gamer rage
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CitationKahila, Juho. Piispa-Hakala, Satu. Kahila, Sanni. Valtonen, Teemu. Vartiainen, Henriikka. Tedre, Matti. (2021). 'If the game does not work, it is lagging, or you die in game, you just get furious' - Children's experiences on gamer rage. GamiFIN Conference 2021, 2883, 21-29.
Gamer rage, rage induced by digital games, is an understudied area, especially from children's perspective. This study explores children's stories of the reasons and manifestations of their gamer rage. Data consisted of 31 children's essays which were analyzed using qualitative content analysis. The results show that children explain their own in-game failures, incompetence of teammates, and technical problems as the main reasons for their gamer rage, and they express their rage verbally, physically, and by quitting. This article is the first attempt to study gamer rage from children's perspective and it provides new insights on the topic in general.
Subjectsdigital games gamer rage rage quitting self-regulation emotions
Link to the original itemhttp://ceur-ws.org/Vol-2883/paper3.pdf
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