"It was somewhat like a mental breakdown.” – Navigating Cognitive Dissonance in Life is Strange: The Influence of Parasocial Relationships and Immersion on Players' Perceptions
Kauppinen, Noora
Masters thesis
Fulltext of publicationPublisher
University of Eastern FinlandPhilosophical faculty, School of Humanities, Finnish Language and Cultural Research
cultural sciences
Keywords
kulttuurintutkimus cultural sciences Life is Strange parasocial relationships immersion cognitive dissonance identification Game Studies Media Studies psychology ludology ethical gameplay pelitutkimus parasosiaaliset suhteet immersio kognitiivinen dissonanssi ludologia
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